THIS BUILD IS A PREPARATION BEFORE THE NEXT BIG UPDATES INCLUDING ZOMBIES & WAR MODE
This means the goodies aren’t yet here but if you consider bug fixes and game improvements goodies then you’ll be really satisfied with this release. The most important changes in this build are:

That’s the tip of the iceberg, here is a detailed list. Read this (especially if you’re on a Mac).
Changes 228-262:
- new Swordfight map
- fixed some collision bugs
- fixed tents spawning underground
- map format changed to .KAG
- \loadmap \savemap - loads\saves .KAG files
- \loadbitmap NAME - loads PNG map format from Maps/
- packet compression is back on
- arrows stick to bodies
- fixed rules time counter and display
- changed to larger font for catapult health and blocks menu resources display
- builder rectangle cursor doesn’t appear if not buildable and not diggable
- fixed ping times in server browser
- fixed favorites in server browser
- fixed server browser password prompt display
- fixed sort types list box
- fixed most bottom blocks on map indestructible bug
- added speedhack detection and prevention
- units are decreased on spawn not death
- Mac: fixed ingame web browser
- Mac: fixed screen options not saving
- Mac: changed team chat switch to Ctrl
- Mac: improve graphic performance on
- Mac: fixed game crashing when window larger than desktop
- fixed authentication mix up when two players from same host connect
- improved network code - slightly lower pings
- added server check for knight slashing
- slash takes 5% longer
- sv_compression variable works again
- fixed throw sound being played if trying to drop materials during warmup
- fixed client crash on map restart
- fixed trying to connect to full server
- units aren’t decreased in build time
- added \nextmap command (\restartmap works as it should now)
- Mac: fixed clipboard pasting Cmd+V
- Mac: fixed mouse button / shield problem
- fixed head config hack
- fixed bomb killing teammates
- improved offscreen objects netcode
- autoupdate can be canceled with ESC
- new linux dedicated executable works w/o batch file “./KAGdedi”Changes 262-263:
- fixed kick and swap menus not scrolling
- arrows don’t stick to shields
- fixed unpredictable bomb throwing on high ping
- fixed unit_count=0 in gamemode.cfg (one life for all)
- fixed warmup counter display
- fixed quarters not healing if something in front of it
LINUX AND MAC USERS ARE ADVISED TO DOWNLOAD AND MAKE A FRESH INSTALL OF THIS BUILD.
Linux server needs to be launched manually with ./KAGdedi after autoupdate (chmod +x KAGdedi too)
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